Description
A 2D top down shooter game I developed over the summer of 2020. My goal was to develop a game from start to finish in 4 months and publish it on Steam, a goal I achieved through daily dedication to coding, planning, designing and drawing art.
What I Learned
Developing this game taught me how to stay focused on a single project until completion. I learned to manage a project, push through features, and how to design games.